Game Intelligence is a very broad subject. It covers the simplest collision algorithm for two solid objects, to the Artificial Intelligence behind a game of Chess or Go.
Bringing intelligence into your games is crucial. The game seems to be able to take decisions that either make it feel real or even competitive and after all worty and interesting to play.
Starting from simple mathematical algorithms we will go to more sophisticated ones and we will eve cover artificial intelligece and decision making igniting the first spark that will make your games better.